Every three hits from attacks and abilities deal an additional magic damage. Against champions, also gains a shield that absorb damage for a few seconds.
After launching an attack, Akshan will fire a second shot that deals physical damage. He can cancel this shot to gain Movement Speed decaying.
Holding down the attack button will fire the second shot.
Throws a boomerang that deals physical damage, extending the range each time it hits an enemy.
Champion hits grant Akshan Movement Speed decaying over a few seconds.
Deals 60% damage to minions.
Passive: Enemies that kill allied champions become Scoundrels for a while. When Akshan takes down a Scoundrel he gains gold and revives the slain allies.
Active: Become camouflaged for 1.75 seconds and gain Movement Speed toward Scoundrels. Duration is infinite while Akshan is near terrain or in brush.
Fires a hook to attach and swing around terrain, attacking the nearest enemy physical damage per shot.
If Akshan collides with an enemy champion or terrain, he will jump off the rope.
Re-cast: Jumps off the rope.
Champion takedowns refresh this ability's cooldown.
Priotizes champions recently damaged by Akshan.
On-hit effects deal 25% damage.
Locks onto an enemy champion, charging shots over a few seconds.
Re-cast: Fires the shots, dealing physical damage to the first enemy or structure hit, increased based on target's missing Health.