Attacking an enemy champion grants a shield that absorbs 130 physical/magic damage (20% of HP) for 2s.
The shield type is based on the type of damage the attacked target deals.
Empowers the next attack to deal 70 physical damage (120% of AD) and grant 25% Movement Speed for 1s. Precision Protocal can then be recast within 3.5s.
If the second Precision Protocol hits 1.5s after the first, it deals true damage instead.
Cannot critically strike.
Slices in a direction, dealing 70 physical damage (70+70% of bonus AD). Enemies hit by the outer half are slowed by 80% for 2s and take bonus physical damage equal to 6% (6% + 0.03% of AD) of their maximum Health.
Camille heals for 100% of the bonus damage dealt to champions.
First Cast: Fires a hookshot that attaches to terrain, pulling Camille to it.
Second Cast: Dashes from the wall, dealing 60 physical damage (60+75% of bonus AD) on landing. If the dash hits an enemy champion or large monster, they are stunned for 1s and Camille gains 50% Attack Speed for 5s.
The Hextech Ultimatum
Leap to enemy champion, dealing magic damage equal to 100 plus 10% of their current Health, knocking away other enemies and creating an inescapable zone for 2.5s.
Hextech Ultimatum ends when Camille leaves the zone.