Attacks cause enemies to bleed, dealing physical damage over 5 seconds. Can stack up to 5 times.
Upon reaching full stacks, Darius gains Noxian Might for 5 seconds, gaining Attack Damage and applying full stacks of Hemorrhage instead of 1.
Swings his axe after a delay, dealing physical damage.
Hitting enemies with the blade of the axe deals physical damage, heals himself % of his missing Health for each champion hit (max 36%) and applies Hemorrhage.
Empowers his next attack for 8 seconds to deal an additional physical damage and slows by 90% for 1 second.
Passive: Gains 15% Armor Penetration.
Active: Pulls in enemies in front of him, slowing them by 40% for 1 second.
Leaps to execute a champion, dealing true damage increased by 20% per Hemorrhage stack, and applies Hemorrhage.
Killing the target with Noxian Guilotine refreshes its cooldown and grants Noxian Might for 5 seconds and causes nearby minions and monsters to flee for 1.5 seconds.