Diana

Blue Motes 5500
Wild Cores 725
  • AD 52
  • AP 0
  • Health 570
  • Mana 435
  • Armor 40
  • MR 38
  • AS 0.8
  • Ability Haste 0%
  • Critical Chance 0%
  • Critical Damage 200%
  • HP Regen 9
  • Mana Regen 12
  • Armor Pen 0
  • Magic Pen 0
  • Armor Pen % 0%
  • Magic Pen % 0%
  • Phys Vamp 0%
  • Magic Vamp 0%
  • MS 345
  • Tenacity 0%
Skills
  • Moonsilver Blade

    Moonsilver Blade

    Passive

    Using an ability causes Diana's next 3 attacks to gain 30% Attack Speed for 4 seconds.

    Every third attack deals bonus magic damage in an area.

    Deals 50% damage to structures.

  • Crescent Strike

    Crescent Strike

    9s 55

    Unleashes an arcing bolt of energy that deals magic damage and applies Moonlight for a few seconds.

  • Pale Cascade

    Pale Cascade

    13s 70

    Creates 3 spheres that orbit Diana a while. Upon contact with enemies the spheres detonate, dealing magic damage.

    Also grants a shield that absortbs damage. If the third sphere detonates, the shield is increased.

  • Lunar Rush

    Lunar Rush

    22s 20

    Dashes to a point near an enemy, dealing magic damage and removing Moonlight in an area.

    Lunar Rush's Cooldown is reduced to if it removes Moonlight from an enemy.

  • Moonfall

    Moonfall

    80s 100

    Hold: Summons the moon, slowing enemies and applying Moonlight in a growing area.

    Cast: Slams the moon down, spiraling enemies toward Diana and dealing magic damage (scaling with charge time).

Recommend Builds
Items
Rod of Ages Nashor's Tooth Stasis Enchant Morellonomicon Rabadon's Deathcap Void Staff
Runes
Conqueror Brutal Conditioning Hunter - Genius
Spells
Ignite Flash

Champions