Attacks deal an additonal 22 magic damage (22 + 40% AP) over 3 seconds.
Dashes through target enemy, dealing 10 magic damage plus 58 physical damage and applying on-hit effects.
Empowers the next attack to deal 50 bonus magic damage. Additional attacks within 5 seconds deal 10 bonus magic damage.
Killing a unit with the first attack reduces Rending Wave's cooldown to 1 second.
Playful / Trickster
Vaults to target location, becoming briefly untargetable. Then hops down with a large splash that deals 70 magic damage and slows enemies hit by 40% for 2 seconds.
Re-cast: Hop down early towards a direction, but deal damage in a smaller splash that does not slow enemies.
Chum the Waters
Launches a fish that attaches to the first champion hit, revealing them and attracting a shark that knocks up enemies around them. The farther the fish travels, the bigger the shark it attracts, dealing 150 to 350 magic damage and slowing enemies hit by 40% to 80%.