Fizz

Blue Motes 5500
Wild Cores 725
  • AD 58
  • AP 0
  • Health 610
  • Mana 345
  • Armor 30
  • MR 38
  • AS 0.8
  • Ability Haste 0%
  • Critical Chance 0%
  • Critical Damage 200%
  • HP Regen 8
  • Mana Regen 15
  • Armor Pen 0
  • Magic Pen 0
  • Armor Pen % 0%
  • Magic Pen % 0%
  • Phys Vamp 0%
  • Magic Vamp 0%
  • MS 335
  • Tenacity 0%
Skills
  • Seastone Trident

    Seastone Trident

    Passive

    Attacks deal an additonal 22 magic damage (22+40% of AP) over 3 seconds.

  • Urchin Strike

    Urchin Strike

    8s 50

    Dashes through target enemy, dealing 10 magic damage (10+55% of AP) plus 58 physical damage (100% of AD) and applying on-hit effects.

  • Rending Wave

    Rending Wave

    10s 30

    Empowers the next attack to deal 50 bonus magic damage (50+50% of AP). Additional attacks within 5 seconds deal 10 bonus magic damage (10+35% of AP).
    Killing a unit with the first attack reduces Rending Wave's cooldown to 1 second.

  • Playful / Trickster

    Playful / Trickster

    16s 95

    Vaults to target location, becoming untargetable while balanced on the trident. After 1.2 seconds, Fizz hops down with a large splash that deals 70 magic damage (70+70% of AP) and slows enemies hit by 40% for 2 seconds.
    Re-cast: Hop down early towards a direction, but deal damage in a smaller splash that does not slow enemies.

  • Chum the Waters

    Chum the Waters

    65s 100

    Launches a fish in target direction that attaches to the first champion hit and reveals them. After 2 seconds, the fish attracts a shark that knocks up its target and knocks away enemies around them. The farther the fish travels, the larger the shark it will attract, dealing 150 to 350 magic damage (150+60% of AP to 350+120% of AP) and slowing enemies hit by 40% to 80% based on the size of the shark.

Recommend Builds
Items
Lich Bane Morellonomicon Stasis Enchant Hextech Gunblade Rabadon's Deathcap Void Staff
Runes
Electrocute Triumph Regeneration Hunter - Genius
Spells
Ignite Flash

Champions