Passively gain 8% Movement Speed. Nearby allied champions also gain this bonus when moving towards Janna.
Summons a whirlwind that gains damage, range, and knock-up duration as it charges up (max charge at 3 seconds).
Re-cast: Launches a whirlwind, dealing 60 to 120 magic damage (60+40% of AP to 120+85% of AP) and knocking up enemies in its path for 0.5 to 1.25 seconds. Each second charged increases damage by 20 (20+15% of AP), knock up duration by 0.25 seconds and travel range by 25%.
The whirlwind always reaches its destination in 1.5 seconds.
Passive: While Zephyr is not on cooldown, gain 6% Movement Speed and deal an additonal 0 magic damage (25% of bonus MS) with attacks.
Active: Deals 65 magic damage (65+60% of AP+25% of bonus MS) and slows the target by 30% (30%+0.06% of AP) for 2 seconds.
Eye of The Storm
Blesses an allied champion or turret with a shield that absorbs 90 damage (90+80% of AP) and grants 10 Attack Damage (10+10% of AP) while it holds. The shield decays over 5 seconds.
Calls forth mighty winds of salvation to knock back surrounding enemies and restore 100 Health (100+50% of AP) to nearby allies each second for 3 seconds.