Janna

Blue Motes 5500
Wild Cores 725
  • AD 52
  • AP 0
  • Health 570
  • Mana 435
  • Armor 40
  • MR 30
  • AS 0.75
  • Ability Haste 0%
  • Critical Chance 0%
  • Critical Damage 200%
  • HP Regen 6
  • Mana Regen 21
  • Armor Pen 0
  • Magic Pen 0
  • Armor Pen % 0%
  • Magic Pen % 0%
  • Phys Vamp 0%
  • Magic Vamp 0%
  • MS 340
  • Tenacity 0%
Skills
  • Tailwind

    Tailwind

    Passive

    Passively gain 8% Movement Speed. Nearby allied champions also gain this bonus when moving towards Janna.

  • Howling Gale

    Howling Gale

    12s 60

    Summons a whirlwind that gains damage, range, and knock-up duration as it charges up (max charge at 3 seconds).

    Re-cast: Launches a whirlwind, dealing magic damage and knocking up enemies in its path a few seconds. Each second charged increases damage, knock up duration by 0.25 seconds and travel range by 25%.

    The whirlwind always reaches its destination in 1.5 seconds.

  • Zephyr

    Zephyr

    7s 50

    Passive: While Zephyr is not on cooldown, gain 6% Movement Speed and deal an additonal magic damage with attacks.

    Active: Deals magic damage and slows the target for 2 seconds.

  • Eye of The Storm

    Eye of The Storm

    13s 70

    Blesses an allied champion or turret with a shield that absorbs damage and grants Attack Damage while it holds. The shield decays over 5 seconds.

  • Monsoon

    Monsoon

    100s 100

    Calls forth mighty winds of salvation to knock back surrounding enemies and restore Health to nearby allies each second for 3 seconds.

Recommend Builds
Items
Ardent Censer Harmonic Echo Shadows Enchant Athene's Unholy Grail Zeke's Convergence Protector's Vow
Runes
Aery Weakness Loyalty Manaflow Band
Spells
Exhaust Flash

Champions