Living Weapon: Kai'Sa's abilities evolve based upon the permanent stats she gains from Items and Levels.
Caustic Wounds: Kai'sa's attacks and allies' immobilizing effects stack Plasma for 4 seconds and deal 5 bonus magic damage (5+15% of AP). Plasma detonates at 5 stacks, dealing bonus magic damage equal to 15% (15%+0.025% of AP) of their missing Health.
Plasma detonation deal a max of 400 damage to monsters.
Launches 6 missiles that split evenly among nearby enemies, each dealing 50 physical damage (50+35% bonus AD+25% of AP). Additional hits on champions or monsters deal 25% damage.
Living Weapon: 70 Attack Damage (current: 0) - Fires 12 missiles.
Minions below 35% Health take 200% damage.
Fires a blast that reveals the first enemy hit, adds 2 Plasma stacks, and deals 106 magic damage (30+130% of AD+70% of AP).
Living Weapon: 80 Ability Power (current: 0) - Adds 3 stacks and refunds 70% Cooldown on champion hits.
Charges up for 1 seconds, gaining 60% Movement Speed (60%+100% of AS). For 4 seconds after charging, gain 45% Attack Speed.
Living Weapon: 65% Attack Speed (current: 0%) - Grants invisibility during the charge up.
Attacks reduce Supercharge's Cooldown by 0.5 seconds.
Charge time and Movement Speed scale with Attack Speed.
Dash to a location near an enemy champioin marked by Plasma, gaining a shield that absorbs 133 damage(75+100% of AD+75% of AP) for 2 seconds.