Damaging abilities afflict enemies with Illumination for 5 seconds. Illumination empowers Lux's next attack against that target, dealing 50 magic damage (50+30% of AP).
Cast out a ball of light that roots 2 enemies for 2 seconds and deals 70 magic damage (70+70% of AP) to both targets.
Throws Lux's wand in a direction, shielding allied champions it passes through from 50 damage (50+20% of AP) for 3 seconds.
After reaching its apex it returns to Lux, shielding allied champtions for an additional 100 damage (100+40% of AP).
Creates a zone of light that slows nearby enemies by 30%. After 5 seconds the zone detonates, dealing 60 magic damage (60+60% of AP).
Re-cast: Detonate the zone.
Fires a beam of light dealing 300 magic damage *300+75% of AP) to all enemies in a line.
Final Spark ignites and refreshes Illumination.