Damaging abilities afflict enemies with Illumination for 5 seconds. Illumination empowers Lux's next attack against that target, dealing magic damage.
Cast out a ball of light that roots 2 enemies for 2 seconds and deals magic damage to both targets.
Throws Lux's wand in a direction, shielding allied champions it passes through from damage for 3 seconds.
After reaching its apex it returns to Lux, shielding allied champtions for an additional damage.
Creates a zone of light that slows nearby enemies by 30%. After 5 seconds the zone detonates, dealing magic damage.
Re-cast: Detonate the zone.
Fires a beam of light dealing magic damage to all enemies in a line.