Damaging abilities afflict enemies with Illumination for 5 seconds. Illumination empowers Lux's next attack against that target, dealing 50 magic damage.
Cast out a ball of light that roots 2 enemies for 2 seconds and deals 70 magic damage to both targets.
Throws Lux's wand in a direction, shielding allied champions it passes through from 50 damage for 3 seconds.
After reaching its apex it returns to Lux, shielding allied champtions for an additional 100 damage.
Creates a zone of light that slows nearby enemies by 30%. After 5 seconds the zone detonates, dealing 60 magic damage.
Re-cast: Detonate the zone.
Fires a beam of light dealing 300 magic damage to all enemies in a line.
Final Spark ignites and refreshes Illumination.