Olaf gains 1% Attack Speed per 1% of his missing Health.
Throws an axe, dealing 80 physical damage (80+100% of bonus AD) and slowing by 30% for 2.5 seconds.
Picking up the axe reduces Undertow's cooldown by 4.5 seconds.
Gain 50% Attack Speed, 16% Physical Vamp, and increase incoming healing by 0.5% per 1% of missing Health for 6 seconds.
Dash to an enemy and deal 105 true damage (70+50% of AD). If the enemy does not die, Olaf takes 32 true damage (21+15% of AD).
Attacks lower the cooldown of Reckless Swing by 1 second.
Passive: Gain 20 Armor and Magic Resist.
Active: Becomes immune to crowd control and gains 30 Attack Damage (30+30% of AD) but loses the passive effect for 6 seconds. Also gains 20% Movement Speed when moving toward enemy champions for 1 second upon cast.
Ragnarok can be cast while under the effects of crowd control.