Olaf gains Attack Speed per 1% of his missing Health.
Throws an axe, dealing physical damage and slowing by 20% for 2 seconds.
Picking up the axe reduces Undertow's cooldown by 4.5 seconds.
Gain Attack Speed, Physical Vamp, and increase incoming healing by 0.5% per 1% of missing Health for 6 seconds.
Dash to an enemy and deal true damage. If the enemy does not die, Olaf takes true damage.
Attacks lower the cooldown of Reckless Swing by 1 second.
Passive: Gain Armor and Magic Resist.
Active: Becomes immune to crowd control and gains Attack Damage but loses the passive effect for 6 seconds. Also gains 20% Movement Speed when moving toward enemy champions for 1 second upon cast.
Ragnarok can be cast while under the effects of crowd control.