After 5 attacks or abilities Pantheon's next basic ability is enhanced.
Tap Cast: Stabs forward, dealing physical damage. Refunds 50% of Comet Spear's cooldown.
Charge Cast: Hurls the spear, dealing the same damage to the first enemy hit and 50% less to subsequent targets.
Enemies below 35% Health are critically hit instead.
Mortal Will: Deals an additional physical damage and slows for a few seconds.
Damage to minions reduced.
Dash to an enemy, stunning for a few seconds and dealing physical damage.
Mortal Will: Follows up with an attack that strikes 3 times, dealing physical damage.
Block all incoming damage from a direction for a few seconds and deal physical damage to nearby enemies. At the end slam forward and deal physical damage.
Mortal Will: Block for longer than basic duration and deal more physical damage over the duration instead.
Pantheon is slowed by up to 50% when moving away from the blocking direction. Recast to end early. Damage to minions is reduced by 50%.
Passive: Gains 10% Armor Penetration.
Active: Gather strength to leap high into the air. Throws a spear from above which in a small area deals physical damage (Comet Spear damage) and slows by 50% for 2 seconds.
Then crashes down at the target area. Deals magic damage to enemies in a line.
Grand Starfall instantly readies Mortal Will.
Damage is decreased by up to 50% at the edges of the landing area.