Casting abilities with 50 Fury or more consumes that Fury for enhanced effects. Enhanced abilities do not generate any Fury.
Attacks generate 5 Fury. Fury gains are increased by 50% when under 50% Health. Out of combat, 4 Fury dissipates every second.
Deal physical damage to nearby enemies, generating 5 Fury and healing per enemy hit.
Reign of Anger: Damage increases and healing is tripled.
Empowers the next attack to strike twice, stunning and dealing physical damage.
Reign of Anger: Strikes three times, stunning and dealing physical damage.
Dash in a direction, dealing physical damage and generating 5 Fury for each enemy passed through. Hitting an enemy grants a second dash to cast within 4 seconds.
Reign of Anger: The second dash now deals physical damage and shreds armor for 4 seconds.
Gain 20 Fury and 250 Health for 15 seconds. Every second after casting, gain 5 Fury and deal magic damage to nearby enemies.