Gains 0.16% Critical Strike Chance for each point of Fury, doubled at maximum Fury.
Gains 5 Fury with every attack, 10 from critical strikes and 10 from kills.
Loses 5 Fury per seconds after Tryndamere has been out of combat for 8 seconds.
Passive: Gains 5 Attack Damage plus an additional 0.2 Attack Damage per 1% if missing Health.
Active: Consumes all Fury to heal for 40(40+30% AP) plus 0.5(0.5+1.2% AP) per point of Fury consumed.
Reduces nearby enemy champions' Attack Damage by 25% for 2.5 seconds. If target is moving away from Tryndamere, slow them by 30%.
Dashes, dealing 80 physical damage(80+130% bonus AD+100% AP). Critical Strikes reduce the cooldown of Spinning Slash by 1 second, doubled against champions.
Gains 2 Fury for each enemy hit.
Becomes unkillable for 5 seconds and gains 50 Fury. Can be cast while crowd controlled.