Gains 0.16% Critical Strike Chance for each point of Fury, doubled at maximum Fury.
Gains 5 Fury with every attack, 10 from critical strikes and 10 from kills.
Loses 5 Fury per seconds after Tryndamere has been out of combat for 8 seconds.
Passive: Gains 5 Attack Damage plus an additional 0.25 Attack Damage per 1% of missing Health.
Active: Consumes all Fury to heal for 40 (40+30% of AP) plus 0.5 (0.5+1.2% of AP) per point of Fury consumed.
Reduces nearby enemy champions' Attack Damage by 25% for 2.5 seconds. If target is moving away from Tryndamere, slow them by 30%.
Dashes, dealing 80 physical damage (80+130% of bonus AD+100% of AP). Critical Strikes reduce the cooldown of Spinning Slash by 1 second, doubled against champions.
Gains 2 Fury for each enemy hit.
Becomes unkillable for 5 seconds and gains 50 Fury.
Can be cast while crowd controlled.