Gains Critical Strike Chance for each point of Fury, doubled at maximum Fury.
Gains 5 Fury with every attack, 10 from critical strikes and 10 from kills.
Loses 5 Fury per seconds after Tryndamere has been out of combat for 8 seconds.
Passive: Gains Attack Damage plus an additional Attack Damage per 1% of missing Health.
Active: Consumes all Fury to heal base amount plus additional per point of Fury consumed.
Reduces nearby enemy champions' Attack Damage for 2.5 seconds. If target is moving away from Tryndamere, slow them by 30%.
Dashes, dealing physical damage.
Critical Strikes reduce the cooldown of Spinning Slash by 1 second, doubled against champions.
Gains 2 Fury for each enemy hit.
Becomes unkillable for 5 seconds and gains 50 Fury.
Can be cast while crowd controlled.