Blue Motes 5500
Wild Cores 725
  • AD 58
  • AP 0
  • Health 530
  • Mana 345
  • Armor 35
  • MR 30
  • AS 0.75
  • Ability Haste 0%
  • Critical Chance 0%
  • Critical Damage 200%
  • HP Regen 6
  • Mana Regen 12
  • Armor Pen 0
  • Magic Pen 0
  • Armor Pen % 0%
  • Magic Pen % 0%
  • Phys Vamp 0%
  • Magic Vamp 0%
  • MS 330
  • Tenacity 0%
  • Living Vengeance

    Living Vengeance


    Gains 40% Attack Speed for 5 seconds on a champion kill or assist, 20% on non-champion kills.

  • Piercing Arrow

    Piercing Arrow

    16s 75

    Hold: Draws the bow, gradually increasing the range and damage for the next shot. Movement Speed is slowed by 20% while preparing to shoot.

    Release: Fires the arrow, dealing physical damage, reduced by 15% per enemy hit (minimum 33%).

    Piercing Arrow's cooldown is reduced by 4 seconds if the arrow detonates Blight stacks on at least one enemy champion.
    Piercing Arrow fails if not released after 4 seconds, but will refund 50% of its Mana cost.

  • Blighted Quiver

    Blighted Quiver


    Passive: Attacks deal bonus magic damage and apply Blight for 6 seconds (stacks 3 times). Varus' other abilities detonate Blight, dealing magic damage % of the target's max Health per stack.

    Active: Doubles the bonus on hit damage from Blighted Quiver's passive for a few seconds. The next Piercing Arrow deals bonus magic damage equal to % of the target's missing Health, increase by 0% - 50% (based on Piercing Arrow's channel time).

  • Hail of Arrows

    Hail of Arrows

    16s 80

    Fires a hail of arrows that deals physical damage and desecrates the ground for 4 seconds. Desecrated ground slows enemies by 25% and applies Grievous Wounds.

    Grievous Wounds: reduce healing effects by 40%.

  • Chain of Corruption

    Chain of Corruption

    70s 100

    Flings out a tendril of corruption that deals magic damage and roots the first enemy champion hit for 2 seconds.

    The corruption then spreads toward nearby enemy champions, also immobilizing them on contact. Immobilized units gain 3 Blight stacks over the next 3 seconds.

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