Varus

Blue Motes 5500
Wild Cores 725
  • AD 58
  • AP 0
  • Health 580
  • Mana 345
  • Armor 35
  • MR 30
  • AS 0.75
  • CDR 0%
  • Critical Chance 0%
  • Critical Damage 200%
  • HP Regen 6
  • Mana Regen 12
  • Armor Pen 0
  • Magic Pen 0
  • Armor Pen % 0%
  • Magic Pen % 0%
  • Phys Vamp 0%
  • Magic Vamp 0%
  • MS 513
  • Tenacity 0%
Skills
  • Living Vengeance

    Living Vengeance

    Passive

    Gains 40% Attack Speed for 5 seconds on a champion kill or assist, 20% on non-champion kills.

  • Piercing Arrow

    Piercing Arrow

    18s 75

    Hold: Draws the bow, gradually increasing the range and damage for the next shot. Movement Speed is slowed by 20% while preparing to shoot.
    Release: Fires the arrow, dealing 74 to 111 physical damage(10+110% AD to 15+165% AD), reduced by 15% per enemy hit (minimum 33%).
    Piercing Arrow's cooldown is reduced by 4 seconds if the arrow detonates Blight stacks on at least one enemy champion.
    Piercing Arrow fails if not released after 4 seconds, but will refund 50% of its Mana cost.

  • Blighted Quiver

    Blighted Quiver

    30s

    Passive: Attacks deal 8 bonus magic damage(8+20% AP) and apply Blight for 6seconds(stacks 3 times). Varus' other abilities detonate Blight, dealing magic damage equal to 3%(3%+0.02% AP) of the target's max Health per stack.
    Active: Doubles the bonus on hit damage from Blighted Quiver's passive for 4 seconds. The next Piercing Arrow deals bonus magic damage equal to 7% to 10% of the target's missing Health, increase by 0% - 50% (based on Piercing Arrow's channel time).

  • Hail of Arrows

    Hail of Arrows

    16s 80

    Fires a hail of arrows that deals 70 physical damage (70+60% bonus AD) and desecrates the ground for 4 seconds. Desecrated ground slows enemies by 25% and applies Grievous Wounds.
    Grievous Wounds: reduce healing effects by 50%.

  • Chain of Corruption

    Chain of Corruption

    70s 100

    Flings out a tendril of corruption that deals 150 magic damage(150+80% AP) and roots the first enemy champion hit for 2 seconds.
    The corruption then spreads toward nearby enemy champions, also immobilizing them on contract. Immobilized units gain 3 Blight stacks over the next 3 seconds.

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Items
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Runes
Conqueror Gathering storm Spirit Walker Sweet Tooth
Spells
Heal Flash

Champions