Zed's attacks against enemies below 50% Health deal bonus magic damage equal to 7% of their maximun Health. (10 second cooldown per unique enemy).
Zed and his shadows throw their shurikens, each dealing 80 physical damage (80+100% of bonus AD) to the first enemy they hit and 48 physical damage (48+60% of bonus AD) to other enemies in their path.
Passive: Zed gains 35 Energy whenever and ability strikes the same enemy twice. Energy can only be gained once per cast ability.
Active: Zed's shadow dashes forward, remaining in place for 4.5 seconds. Reactivating Living Shadow will cause Zed to swap positions with his shadow.
Zed and his shadows slash, each dealing 70 physical damage (70+80% of bonus AD) to nearby enemies and slowing them by 25% for 1.5 seconds.
Each enemy champion hit by Zed's slash reduces Living Shadow's cooldown by 2 seconds.
Zed becomes untargetable and dashes to target enemy champion, making them. After 3.5 seconds, the mark triggers, dealing physical damage equal to 64 (100% of AD) plus 25% of all damage dealt to the target by Zed while the mark was active.
The dash leaves a shadow behind for 6 seconds. Zed can reactivate Death Mark to switch positions with this shadow.