Enhances his next attack to deal an additional 20 magic damage (20+30% of AP).
Short Fuse's cooldown is reduced by 4 seconds when Ziggs casts an ability.
Deals double damage to structures.
Throws a bouncing bomb that deals 75 magic damage (75+65% of AP).
Flings an explosive charge that can be detonated whithin 4 seconds to deal 70 magic damage (70+50% of AP) to enemies and knock them away. Ziggs is also knocked away without taking damage.
Damages turrets and demolishes them if they are below 25% Health.
Scatters proximity mines that deal 50 magic damage (50+35% of AP) on contact and slow by 35% for 1.5 seconds.
Enemies detonating multiple mines take 40% damage from subsequent mines.
Mega Inferno Bomb
Deploys the mega Inferno Bomb to deal 300 mabic damage (300+105% of AP). Enemies not in the center take 66.67% damage.