Enhances his next attack to deal an additional magic damage.
Short Fuse's cooldown is reduced by 4 seconds when Ziggs casts an ability.
Deals double damage to structures.
Throws a bouncing bomb that deals magic damage.
Flings an explosive charge that can be detonated whithin 4 seconds to deal magic damage to enemies and knock them away. Ziggs is also knocked away without taking damage.
Damages turrets and demolishes them if they are below 20% Health.
Scatters proximity mines that deal magic damage on contact and slow by 35% for 1.5 seconds.
Enemies detonating multiple mines take 40% damage from subsequent mines.
Deploys the mega Inferno Bomb to deal mabic damage. Enemies not in the center take 66.67% damage.